Who is the creator of redbox
The company says customers have made more than 6 billion rentals to date, offering new release movies and video games. Home Digital News. Oct 25, am PT. By Todd Spangler Plus Icon. See All. More From Our Brands. Expand the sub menu Film. Expand the sub menu TV. Expand the sub menu What To Watch. Expand the sub menu Music. A: Consumers still want it. They like being able to have the latest content. DVDs and Blu-rays are a great way to access them through their players at home.
So we continue to serve that need. We provide the best value. And we're able to offer them video games and give them an entertainment night at home. We continue to see a very long curve for the business going forward. Twitter RobertChannick. Skip to content. The company is adding 1, of its rental kiosks this year after removing nearly 1, last year. James C. The following interview has been edited for length and clarity. Q: Who is the typical Redbox customer? Business For Family Video, renting movies is the past, present and definitely part of the future.
By Corilyn Shropshire. Apr 06, at AM. By Greg Trotter. Jul 12, at AM. Q: How big a part of the business are video game rentals? Q: Do you see a new digital strategy in the offing for Redbox? Q: Can consumers buy DVDs from your kiosks?
Q Are all the movies available for sale? Latest Business. Amazon Fresh opens in Morton Grove, allows customers to skip checkout lines. Former suburban tech CEO sentenced to 30 days behind bars for role in U. Capitol breach. Most Read. Are they informing customers of what the policies are and what the risks are? And if they're informed, are consumers allowed to make that decision for themselves? I don't want to be in a position where we're asserting control over what consumers are allowed to do in third-party applications, and what they're allowed to engage with.
How much does Meta's plan of getting a billion people to use the metaverse within the next decade depend on getting safety right from the get-go? I think it's hugely important. If the mainstream consumer puts a headset on for the first time and ends up having a really bad experience, that's obviously deleterious to our goals of growing the entire ecosystem.
I don't think this is the kind of thing that can wait. Racism in VR by Protocol on Scribd. Just as the power of the PC fueled the early leaps of the tech revolution and the accessibility of the web built on that, the smartphone and 5G networking technology will reshape our world with blazingly fast connected devices. Leading that charge is 5G, the high-speed next generation of mobile wireless connectivity that will connect virtually everyone and everything, including machines, objects and devices.
We wanted to get a sense of how 5G will advance the mobile ecosystem, open the door to new industries and dramatically improve the user experience. So we spoke with Alex Katouzian, senior vice president and general manager of the Mobile, Compute and Infrastructure business unit at Qualcomm Technologies, which is one of the leaders in 5G and produces the Snapdragon chips that are at the heart of so many mobile devices such as smartphones, laptops, VR headsets, AR glasses, smartwatches, cars and more that will enable the cloud-fueled digital future.
Think about the massive amounts of data going through all of our smart devices today. And not just between the devices but also up to the cloud and across the networks — all that bandwidth is increasingly brought to us through 5G.
Now consider all of the functionality and opportunity that come with those smart devices, including quicker communication, better photos, better videos and speech-to-text, speech-to-speech translation. This powerful combination of new capability and speed leads to massive innovation.
And much of that now begins with smartphones, which are increasingly connected by 5G. The phone will be the centerpiece but over time more and more smart devices will be connected and operate seamlessly with each other over 5G. We're no longer simply talking about a smart device, but a smart platform that is part of a broader ecosystem. So you'll be automatically connected to essential services no matter where you are or what you're using. This will happen in a heterogeneous computing environment that shares visual and audio capabilities.
Your phone will connect with your car, your TV, a Bluetooth-enabled watch that's connected to your headset, which in turn interface with screens in your home. The devices are contextually aware of each other. They'll interact. Think of all the intelligence that comes with this added functionality.
Better photos and videos, a virtual personal assistant that helps with speech-to-text and speech-to-speech translation. It all adds up to a combination of innovations unlike anything we've seen. And it's coming in the next three to five years. AI capabilities are spread across many different devices to impact many facets of our life and how we interact with each other.
The cloud, too, will be an essential part of this equation as the information gets transferred back and forth. So imagine you have all sorts of intelligence that is being applied across many kinds of devices to interact with the least amount of latency due to 5G.
A great user experience is at the center of it all. We'll see a lot of early use on multiplayer gaming on smart devices. Those environments are graphics-heavy, with people communicating rapidly in an active social environment.
Latency issues and bandwidth issues are so key to making it a real-time and fun experience. Another application will be social media involving real-time video recording and sharing between your friends and family.
Recording, streaming and downloading all require this kind of functionality. These capabilities will touch many different aspects of our world. As autonomous driving starts to become more prevalent, you will have multiple networks that pass information to the cars so that they are safer and we have fewer accidents. On the factory floor, in an industrial environment working with 5G, every machine will now know exactly what to do with the right timing.
Our Snapdragon platforms will continue to pack leading computing and connectivity technologies to deliver premium experiences across devices segments. We are investing more into the Snapdragon brand and recently created a new fan community called Snapdragon Insiders to bring the latest Snapdragon product news to tech enthusiasts globally. Tune in to our annual Snapdragon Tech Summit on Nov.
David Pierce pierce is Protocol's editorial director. He owns all the phones. Stacy Spikes didn't think he'd get MoviePass back. After a whirlwind legal process to rescue the company's remaining assets from a court after its previous owner filed for bankruptcy, the movie theater subscription service that flew too close to the sun is now back in the hands of its original founder.
And he has big plans. Here's the massively abbreviated history of MoviePass. It was started by Spikes and co-founder Hamet Watt in , though Spikes said he'd been thinking about the idea for several years. The idea was simple: For one monthly fee, users could see a bunch of in-theater movies a month. It was movies-as-a-service for the power theatergoer. In , they sold the company to Helios and Matheson, an analytics company, which fired Spikes in It worked! Millions of people signed up for MoviePass, and started going to movies at a remarkable pace.
Almost as remarkable as the speed with which MoviePass hemorrhaged money on that deal. After more bad decisions and bad customer service, MoviePass crashed so spectacularly, it drove Helios and Matheson all the way out of business in January Since then, MoviePass and other Helios and Matheson assets have been the property of a bankruptcy court. Spikes knew that much, and had heard that the assets had been put up for auction and hadn't found a buyer.
And if so, how much? He figured someone else must be willing to bid, whether it was another entrepreneur or a theater chain just looking to put the idea out of play for good. On Nov. The bidding period was over, and nobody had complained about his bid or registered one of their own. A few days later, he got another call saying a judge had signed off on the whole thing. Spikes immediately wired the money to the court.
He couldn't believe it had worked. But a few signatures and counter-signatures later, by Wednesday, MoviePass was his again. It's part of his company, PreShow, which builds interactive advertising tech. Stacy Spikes, the former and current founder of MoviePass. Photo: PreShow. Now Spikes has something founders rarely get: a do-over. A chance to take his idea — which he still thinks is right, and one that movie theaters have embraced in recent years as they've rolled out subscription services of their own — and do it right this time.
MoviePass data showed that subscribers did go to more movies, and they did spend more money on concessions and the like when they were there. In a way, his timing couldn't be better.
After the pandemic decimated the theater business while simultaneously making streaming the default entertainment choice for millions of viewers, chains and small theaters alike are done holding onto the vestiges of the past and eagerly embracing anything that looks like the future. AMC embraced its status as a meme stock, went all-in on crypto, is planning to sell its popcorn in stores, and has invested in its own subscription service, AMC Stubs A-List.
Other chains haven't embraced the zeitgeist quite so aggressively, but have spent the last few years upgrading theaters with nicer seats and better screens, and investing in subscription services of their own. So what will the next MoviePass look like? Spikes isn't sure. He's planning to launch in , and to spend the interim months talking to users, theater owners, movie makers, everyone involved in the industry, to get a sense of what they need and how MoviePass can help.
MoviePass initially embraced its renegade status, helping people get around theater policies and systems, but Spikes wants to be a good partner this time. He's particularly focused on smaller theater chains and even individual arthouse cinemas, which don't have the resources to do subscriptions of their own.
And in a time when the main competitor to theaters is streaming services and the 4K TV downstairs, anything that gets people out of the house might be a win.
What Spikes does know is that MoviePass should still be a consumer product, and that the price is everything. MoviePass didn't die because it was a bad idea; it died because "10 bucks a month for all the movies you can watch" is such a ludicrously good deal that some MoviePass users were buying movie tickets just to go to the bathroom in the theater. That was what he cared about more than a decade ago, and what he cares about now. The future of MoviePass, it appears, is substantially less wild than the past.
And probably a little more expensive. But in this increasingly everything-as-a-service world, MoviePass might make more sense than ever. And its original creator has a chance to make it work. Recruitment startups aim to help tech companies access a more diverse candidate pool and help students access opportunities they wouldn't have had otherwise.
The recruitment tool companies are all in on helping Gen Z find jobs, and making the process more fair than it was for their parents. She's a recent graduate of the University of Michigan, where she studied sociology and international studies. She served as editor in chief of The Michigan Daily, her school's independent newspaper.
She's based in D. Jordan Brammer, a senior at New York University, said he used to apply to finance jobs through a mishmash of networks, like LinkedIn and Google. But after being ghosted by one too many employers, he realized he needed a better recruitment tool.
He eventually stumbled across HIVE Diversity, a network connecting students and companies who might not have found each other otherwise. Professional networking sites have been around for a while. LinkedIn, the dominant career development site, launched in But startups like HIVE have popped up relatively recently targeting young job seekers and claiming to tackle the access problem.
In , after finding themselves shut out of Silicon Valley jobs, three students at Michigan Technical University launched Handshake to create a more-equal playing field for students looking for job opportunities. Even TikTok wants to help young people find jobs — the platform launched TikTok video resumes in July. The companies are all in on helping Generation Z find jobs, and making the process more fair than it was for their parents.
Those are things that are within your control. Hiring is a painful, belabored process both for the people desperate for jobs and for the places that want to hire them. Big tech companies constantly look for ways to optimize their recruitment strategies.
As Facebook's engineering hiring crisis , Google's brutal recruitment process and a fake resume that garnered top tech interviews show, the system is often broken. And for young people breaking into the job market, there's the age-old issue of access.
It often feels to them like they're sending your resume into the void. And if a candidate didn't attend a top school or doesn't have a "white-sounding" name , or if the candidate doesn't look or sound like other people who work at the company, recruiters may be biased against hiring the person. The pandemic hastened the shift to primarily virtual recruitment, and to a greater reliance on these tools. Gone are the days of crowded in-person career fairs, or flying out candidates for stressful interview processes.
Instead, companies and students turned to networks like Handshake, often aided by universities. For young people, it may be changing for the better. Rembrand Koning, a Harvard Business School professor in the strategy unit, studies the rise of outbound recruitment in companies' hiring strategies.
He became interested in the topic after realizing that most of the famous hiring bias studies looked at people sending their resumes to companies.
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